I’ve been playing this game (it’s on Facebook if you want to play it) called “The Panic Room: House of Secrets.”
Basically, in the game, you are trying to get out of this manor (which you have no idea how you were brought here) that a mysterious man called the Puppeteer owns. However, to accomplish quests in the game and get closer to getting out of the manor, you have to (figuratively of course) give up certain amounts of blood for each room you go into to find things (kind of like I-Spy but deadlier in a way). The reason you’re stuck in this mansion in the first place, even, is:
To learn the true meaning and value of “freedom. “
This is the part of the game that I found the most interesting. It was not frantically looking around the screen to see if I could find all the items on the list by the end of the very limited time you have to collect all the items. Nor it was the characters that you end up interacting with along the way, not even the character Jenny who is basically the nicest character I’ve encountered in the game so far. The most interesting thing was the portrayal of the concept of “freedom.”
The Puppeteer presented freedom as something to really fight for (hence the copious amounts of figurative blood you spend to find items in every single room in the mansion—warning, there are a lot of rooms, and the more you play each room the more difficult it gets to find the items).
There are also two groups in the game that reside in the manor with you, called The Underground (they basically try to find a way out themselves and are willing to break the Puppeteer’s rules) and The Followers (who actually are interested in the mansion we’re trapped in and try to solve the mysteries within it to figure out the concept of freedom). You have to choose between these two groups eventually, and believe me—choosing between both of them was difficult. The Underground basically represented trying to reach the surface of a vast sea of mystery and knowledge so you can take a breath and realize that you made it out, while the Followers would, in contrast, dive deeper into that sea of knowledge and mystery and ultimately, probably, find a different way of freedom—freedom through knowledge.
I find it ironic in a way—I sense that the Underground and the Puppeteer’s views on freedom are incredibly similar in the fact that both are bringing up this concept of fighting for freedom rather than sitting still and going deeper into the prison they’re trapped in to find knowledge and use that to obtain freedom.
However, coming back to what this post was titled, well…what is freedom? Is it something that you need to dive further into the prison you’re trapped in to gain knowledge to use for yourself, or to break all the rules and fight for it?
I honestly have no idea whatsoever in reality as of what my true views of Freedom actually are. I really don’t know. Although I ended up joining the Underground, where they believe in really fighting for your freedom, I wish I could have joined both the Underground and the Followers in the game, because then I really could have looked at both views of the freedom concept.
Do any of you play the Panic Room: House of Secrets? Which side did you join—the Followers or the Underground? But most importantly here, what do you personally think is the meaning and value of freedom?